
ISL Recognition and Learning
ML based recognition and Game based learning of Indian Sign Language gestures
I am an Associate Professor in the Department of Computer Science and Information Systems, BITS Pilani, K K Birla Goa Campus, India.
I am one of the lead researchers at the Technology, Research, and Innovation In Education (TRIE) Lab, where we work to address a range of problems in Educational Technology, Computing Education, Software Engineering, and Accessibility. Check out my 📃 brief bio.
I am also a long-time practitioner of yoga and meditation 🧘🏽♂️. I occasionally ✍🏼 blog about my work and my thoughts on teaching-learning, culture, and society.
PhD Computer Science and Engineering
The Ohio State University 🇺🇸
MS Computer Science and Engineering
The Ohio State University 🇺🇸
MTech Computer Science and Engineering
IIT Bombay 🇮🇳
BE Computer Engineering
NITK Surathkal 🇮🇳
I am passionate about improving the quality of education and making it more inclusive. I am particularly interested in designing effective learning environments that support diverse students learn computing. However, I believe the stakeholders’ background and culture play a significant role in shaping the learning experience. Therefore, I focus on understanding the context and needs of the learners to design interventions that are relevant and effective.
I use Design-Based Research (DBR) to iteratively design, implement, and evaluate educational interventions in real-world settings. I also use empirical research methods to study the impact of these interventions on student learning and engagement. My projects often result in Game-based Learning Environments (GBLEs).
Please reach out to collaborate 😃

ML based recognition and Game based learning of Indian Sign Language gestures

Computational Thinking (CT) is one of the 21st-century skills. It is considered crucial in …
Assistive Technology for making highschool science labs accessible for visually impaired.

The World Health Organization estimates that more than a billion people live with some …
Conflict-driven Collaborative-Learning
A Virtual Simulation Workbench for Teaching and Learning through a Real-World Spatial Perspective
A generic data-flow analyzer in GCC
As of May 2026, I have taught 4,244 students across multiple offerings of 17 different CS courses at 3 universities. In the process, I have also supervised 59 graduate and 125 undergraduate TAs.
My recent courses at BITS:
Simple tips for making your everyday digital artifacts more accessible.
Part of a panel discussion on *Researching Accessibility Education*
A glimpse into the world of mobile app development for the participants of the Young Enterpreneurs' Bootcamp (YEB) at BITS Goa. The students developed a simple dice game Cho Han.
Our team of researchers –Profs. Sougata Sen, Surjya Ghosh, Swaroop Joshi, and Sravan Danda– from the Department of CS & IS, BITS Pilani, K K Birla Goa Campus, along with Prof. Thad …
I am glad to share that my project titled *Serious Games for Teaching Accessibility* was recently selected to receive the [ACM SIGCSE Special Projects …
I am honoured to receive the Teaching Excellence Award 2024 🏆 from the BITS Pilani KK Birla Goa Campus Teaching Learning Center. I thank my department leadership and colleagues for …
Two of our research papers are accepted for the ACM Conference on International Computing Education Research conference (ICER'24), to be held in Melbourne, Australia, in August …
NAB D-161 : CS&IS Dept, BITS Pilani, KK Birla Goa Campus
Mondays and Wednesdays 12:15 to 1:15 pm or via appointment (see Google Calendar booking link).