<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Design Based Research | Swaroop Joshi</title><link>https://swaroopjoshi.in/tags/design-based-research/</link><atom:link href="https://swaroopjoshi.in/tags/design-based-research/index.xml" rel="self" type="application/rss+xml"/><description>Design Based Research</description><generator>HugoBlox Kit (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Tue, 19 May 2026 00:00:00 +0000</lastBuildDate><image><url>https://swaroopjoshi.in/media/icon_hu_4af439994a67251.png</url><title>Design Based Research</title><link>https://swaroopjoshi.in/tags/design-based-research/</link></image><item><title>AccessQuest: A Game-Based Approach to Digital Accessibility Education</title><link>https://swaroopjoshi.in/publications/parthasarathy.joshi2026/</link><pubDate>Tue, 19 May 2026 00:00:00 +0000</pubDate><guid>https://swaroopjoshi.in/publications/parthasarathy.joshi2026/</guid><description>&lt;!-- Add the paper text or supplementary notes. Markdown, math, and code are supported. --&gt;</description></item><item><title>Accessibility Education for Software Engineers: Evaluating the Impact of Game-Based Learning</title><link>https://swaroopjoshi.in/publications/parthasarathy.joshi2025/</link><pubDate>Mon, 16 Feb 2026 00:00:00 +0000</pubDate><guid>https://swaroopjoshi.in/publications/parthasarathy.joshi2025/</guid><description>&lt;!-- Add the paper text or supplementary notes. Markdown, math, and code are supported. --&gt;</description></item><item><title>Received ACM SIGCSE Special Projects Grant</title><link>https://swaroopjoshi.in/blog/sigcse-spl-proj25/</link><pubDate>Sat, 15 Mar 2025 15:22:30 +0530</pubDate><guid>https://swaroopjoshi.in/blog/sigcse-spl-proj25/</guid><description>&lt;p&gt;I am glad to share that my project titled &lt;em&gt;Serious Games for Teaching Accessibility&lt;/em&gt; was recently selected to receive the
.&lt;/p&gt;
&lt;p&gt;We are developing web-based serious games to teach digital accessibility concepts to computing students and software developers.
We have developed two prototype games, &lt;em&gt;A11YMythBuster&lt;/em&gt; and &lt;em&gt;A11YBugHunter&lt;/em&gt; and tested them with 125 participants.
Based on their feedback, following the Design-Based Research methodology, we will improve the games further and evaluate their impact on learning.
The games are designed to help learners develop accessibility awareness and technical knowledge (
guidelines and
).&lt;/p&gt;
&lt;p&gt;This grant will be used for game development, software licenses, and data collection. For more details, check out our project
.&lt;/p&gt;
&lt;p&gt;I thank Prof. Yolanda A. Rankin (Emory University), who coordinates the SIGCSE Special Projects program, for considering my proposal and the Review Committee for its valuable comments. I also thank my PhD advisee Parthasarathy PD and the undergraduate students who have worked/are working on this project.&lt;/p&gt;</description></item></channel></rss>