Received ACM SIGCSE Special Projects Grant

I am glad to share that my project titled Serious Games for Teaching Accessibility was recently selected to receive the ACM SIGCSE Special Projects Grant.
We are developing web-based serious games to teach digital accessibility concepts to computing students and software developers. We have developed two prototype games, A11YMythBuster and A11YBugHunter and tested them with 125 participants. Based on their feedback, following the Design-Based Research methodology, we will improve the games further and evaluate their impact on learning. The games are designed to help learners develop accessibility awareness and technical knowledge (WCAG guidelines and POUR principles).
This grant will be used for game development, software licenses, and data collection. For more details, check out our project Sugamyata.
I thank Prof. Yolanda A. Rankin (Emory University), who coordinates the SIGCSE Special Projects program, for considering my proposal and the Review Committee for its valuable comments. I also thank my PhD advisee Parthasarathy PD and the undergraduate students who have worked/are working on this project.